// object.watch
if (!Object.prototype.watch)
    Object.prototype.watch = function (prop, handler) {
        var oldval = this[prop], newval = oldval,
        getter = function () {
            return newval;
        },
        setter = function (val) {
            oldval = newval;
            return newval = handler.call(this, prop, oldval, val);
        };
        if (delete this[prop]) { // can't watch constants
            if (Object.defineProperty) // ECMAScript 5
                Object.defineProperty(this, prop, {
                    get: getter,
                    set: setter
                });
            else if (Object.prototype.__defineGetter__ && Object.prototype.__defineSetter__) { // legacy
                Object.prototype.__defineGetter__.call(this, prop, getter);
                Object.prototype.__defineSetter__.call(this, prop, setter);
            }
        }
    };

// object.unwatch
if (!Object.prototype.unwatch)
    Object.prototype.unwatch = function (prop) {
        var val = this[prop];
        delete this[prop]; // remove accessors
        this[prop] = val;
    };